Rocket League Update 1.08
Rocket League Update 1.08,Adds Custom Settings & New Content
Here’s the full list of patch notes for today’s Rocket League update:
New Content
Antennas
- Dave’s Bread
- Game Awards – Statue
- Reddit Snoo
- Added “Community Flags”: Day[9]TV, Game Awards – Logo, PC Gamer, PS Nation, Reddit, RL Garage, Something Awful
- Added “Video Games”: (PS4) Driveclub, Fallout – Vault Boy, Oddworld – Abe, Oddworld – Glukkon, Oddworld – Necrum, Oddworld – Rupture Farms, Unreal Frag Center, Unreal Tournament, Unreal Tournament (Classic), Unreal Tournament – Blue, Unreal Tournament – Flak Shell, Unreal Tournament – Red, Unreal Tournament 2004
New Features
MutatorsMutators have officially arrived; featuring a suite of alternative presets and settings that add depth, variety, and crazy rocket-powered fun to custom games.
“Mutator Mashup” has been added to the Online playlist menu. This playlist allows users to face off in a 3v3 online playlist that cycles randomly through the following mutator presets:
- Beach Ball – A huge, slow, lightweight ball with a lot of bounce
- Cubic – Cube shaped ball and recharging boost
- Moonball – Low gravity action with a whole lot of boost
- Pinball – The ball is small, light, fast and bouncy… and a lot to handle
- Time Warp – Slow down the action as you get close to the ball
“Mutator Settings” menu has been added to the Create Match screen in Exhibition and Private Match. This menu allows users to users to alter their Exhibition/Private Match with the following presets and options:
Presets
- Beach Ball – A huge, slow, lightweight ball with a lot of bounce
- Cubic – Cube shaped ball and recharging boost
- Demolition – Demolish opponents on contact in a high gravity matchup
- Moonball – Low gravity action with a whole lot of boost
- Pinball – The ball is small, light, fast and bouncy… and a lot to handle
- Time Warp – Slow down the action as you get close to the ball
Custom Options
- Match Length – 5, 10, 20 Minutes, and Unlimited
- Max Score – Unlimited, 1 Goal, 3 Goals, 5 Goals
- Game Speed – Default, Slo-Mo, Time Warp
- Ball Max Speed – Default, Slow, Fast, Super Fast
- Ball Type – Default, Cube
- Ball Weight – Default, Light, Heavy, Super Light
- Ball Size- Default, Small, Large, Gigantic
- Ball Bounciness- Default, Low, High, Super High
- Boost Amount – Default, Unlimited, Recharge (Slow), Recharge (Fast), No Boost
- Boost Strength – 1x, 1.5x, 2x, 10x
- Gravity – Default, Low, High, Super High
- Demolish – Default, Disabled, Friendly Fire, On Contact, On Contact (FF)
- Respawn Time – 3 Seconds, 2 Seconds, 1 Second
Changes and Updates
Gameplay
- The turn radius on Venom, Paladin, Merc, Scarab, and Backfire has been improved
Online
- “Mutator Mashup” now appears in the Unranked Playlists
- “Mutator Settings” menu now appears in Exhibition and Private Match
UI/ UX
- User can now select from all available titles or disable them completely in the “Titles” tab to Garage menu
- Users can now toggle Weather Effects on/off from the “Video” tab in the Options menu
- Control menu now uses digits: 1, 2, 3, 4 instead of the words: one, two, three, four for keybindings
- Spectators must now select “Skip Replay” in private matches in order to skip replays
Misc.
- (PC) Users can now see other steam users they recently played with by selecting View -> Players in Steam
Bug Fixes
General
- (PS4) Fixed a rare issue which would not allow users to unlock Sweet Tooth
- Fixed an issue in which vehicle remnants would remain on the field after destructions
- Fixed an issue with boost pads not always being collectible immediately after kickoff reset
Online
- Disable crossplay option will now function properly
Ranked
- Ranked match winners will correctly get full RP for wins even if an opponent leaves the game
- Leaving a 1v1 match will no longer apply the maximum RP penalty, only the normal amount for a loss
- Leaving a 2v2 or 3v3 match will now only apply the maximum RP penalty to the first player who quits the match
UI/ UX
- (PC) Improved controller detection when plugging in after boot
- (PC) Improved Steam Avatar handling in game
- Fixed issues with disappearing player nameplates
No comments: