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Call of Duty: Ghosts Patch 1.14, Out Now

Call of Duty: Ghosts Patch 1.14,  Out Now

Before the Invasion DLC for Call of Duty: Ghosts comes to PlayStation 4 and PlayStation 3 this week, Infinity Ward has released a new update to the game on PS4, PS3 (1.14), Xbox One, and Xbox 360, bringing along fixes and more.

See below for all of the update notes:


  • Spawn system has an improved ability to select better spawns when valid spawn locations are limited.

Weapon Balance

  • One shot to the body and one shot to the head is no longer a kill for ARs, SMGs and LMGs. Increases time to kill in this scenario


  • Overall anti-cheat improvements.

Additional Fixes

  • Replaced Hunted victor operations and requirements to work with Gun Game.
  • Fixed 60 second match timer that could occur after playing a clan public playlist match then starting a Private Match with CODeSports disabled.


  • Player class is now displayed in game above players’ heads along with their gamertag.
  • Kastet rounds now explode at any distance.
  • Fixed an issue where players that exceeded 10 minutes in Chaos mode would get lulls
  • Fixed drill not respawning at last place picked up after falling off the map while carrying it.
  • Fixed Gargoyle getting stuck in the air.
  • Fixed issue that allowed the player to use an IMS with a propane tank to teleport outside of the map.
  • Challenge adjustments and fixes.
  • Balancing updates
  • Various bug fixes to improve stability and performance.
  • Kills are now correctly displayed on the Player Stats comparison screens

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