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Overwatch Update 2.50

Overwatch Update 2.50

Overwatch

New Map 

Busan  


Travel to Busan, South Korea and battle for control across three distinct locales within one map: Sanctuary, Downtown, and MEKA Base.

Explore the serene setting of the Sanctuary, surrounded by an ancient temple, beautiful gardens, and historic architecture. Clash in the bustling metropolis of Downtown, where players will fight across a busy PC bang, flashy karaoke bar, and central light rail station (just watch out for the train). Contest for position in MEKA Base—home of South Korea’s frontline defense against the gwishin omnic attacks: D.Va and the rest of the MEKA squad.

Hero Gallery - Filter 

View all of the cosmetics Overwatch has to offer with our new Filter feature in the Hero Gallery. Customize your search for cosmetics by category (including seasonal events or whether they’re from the Overwatch League), rarity, and whether they are unlocked or waiting to be collected.

Genetral Updates 

General


  • Added visual outlines to make allies visible through walls
  • Updated aim assist to improve precision when tracking targets
  • An option to revert to the previous aim assist settings can now be found under Options > Aim Assist Legacy Mode
  • An option to smooth out the strength of aim assist when closing in on a target can now be found under Advanced Options > Aim Assist Ease

Hero Updates 

General


  • Fixed a bug that would cause some weapons that fired multiple shots at once to inconsistently deal critical damage (e.g. Doomfist’s Hand Cannon, D.Va’s Fusion Cannons, Genji’s Shurikens, Reaper’s Hellfire Shotguns, Torbjörn’s Rivet Gun)

Ana


  • Biotic Rifle
  • Increased the precision of the Relative Aim Sensitivity While Zoomed slider. This can be found under Options > Controls > Hero > Ana

Brigitte


  • Shield Bash
  • Now knocks down and gets knocked down by other charging targets (e.g Reinhardt and Doomfist)

Reinhardt


  • Earthshatter
  • Now consistently hits enemies near walls
  • No longer hits enemies that enter the damage cone after the “wave” has passed that area
  • No longer damages enemies behind barriers blocking it, even if the barrier is later dropped or destroyed
  • Always travels up inclines and around the payload

Widowmaker


  • Grappling Hook
  • Now retains momentum when used on environments or structures without a ledge (e.g. walls)
  • Widow’s Kiss
  • Increased the precision of the Relative Aim Sensitivity While Zoomed slider. This can be found under Options > Controls > Hero > Widowmaker

Competitive Play Updates 

General


  • Grand Master players can now group with players within 350 Skill Rating, up from 250 Skill Rating

Game Browser & Custome Games  

General


  • Modified the Respawn Time Scalar custom game option to prevent respawn times longer than the default
  • FFA Deathmatch
  • Mercy now begins the match with her Caduceus Blaster equipped
  • Blizzard World is now available to play in Deathmatch and Team Deathmatch
  • 1v1 Mystery Heroes
  • Mercy now begins the match with her Caduceus Blaster equipped

Map Updates  

Rialto


  • Payload travel speed has been slightly increased
  • Amount of time the payload pauses at checkpoints has been reduced

Bug Fixes 

General


  • Fixed a bug that caused players to sometimes slip off railings
  • Fixed a bug that prevented Torbjörn Armor Packs Created statistic from updating if the ability landed directly on a friendly target

Heroes

Brigitte


  • Fixed a bug that caused Brigitte’s Shield Bash movement to be interrupted when she impacted Symmetra’s turrets

Doomfist


  • Fixed a bug that caused Doomfist’s Seismic Slam to cancel when using Symmetra’s Teleporter

D.Va


  • Fixed a bug that allowed D.Va to escape the map if she used Call Mech while standing on Mei’s Ice Wall

Hanzo


  • Fixed a bug that caused the Dragonstrike arrow’s size to be larger than his other arrows

Mei


  • Fixed a bug that caused Mei’s Cryo-freeze to block the line of sight for Mei’s Blizzard

Mercy


  • Fixed a bug that allowed Mercy to gain ultimate charge from using her damage beam on attacks that cannot be damage boosted

Reaper


  • Fixed a bug that prevented Reaper’s Shadow Step from going on cooldown if he was interrupted

Roadhog


  • Fixed a bug that sometimes caused Roadhog’s Chain Hook to break after hitting an enemy while maintaining line of sight
  • Fixed a bug that prevented Roadhog’s alternate fire from calculating falloff damage correctly
  • Fixed a bug that sometimes prevented Reinhardt’s Earthshatter from landing if he was launched into the air while activating it

Reinhardt


  • Fixed a bug that allowed Reinhardt to pin targets that were behind him when using Charge
  • Fixed a bug that prevented Reinhardt from pinning some targets when he turned during Charge
  • Fixed a bug that allowed Reinhardt to use Earthshatter while standing on an enemy’s head
  • Fixed a bug that sometimes prevented Reinhardt’s Earthshatter from hitting enemies standing on a payload
  • Fixed a bug that prevented Reinhardt’s Earthshatter from traveling up certain inclines

Sombra


  • Fixed a bug that prevented Sombra from translocating to a moving platform
  • Fixed a bug that prevented Sombra from destroying her Translocator if she was stunned or hacked
  • Fixed a bug that prevented Sombra’s Translocator from accurately indicating where Sombra would arrive when the ability was used

Symmetra


  • Fixed a bug that prevented Sombra’s Hack from canceling Symmetra’s Photon Barrier placement
  • Fixed a bug that caused Symmetra’s teleport UI to persist after being eliminated

Widowmaker


  • Fixed a bug that prevented Widowmaker’s Grappling Hook from connecting to some ledges
  • Fixed a bug that caused Widowmaker’s scoped shots on hero placed objects to count against her Scoped Weapon Accuracy statistic (e.g. Symmetra’s Teleporter, Torbjörn’s autocannon)

Wrecking Ball


  • Fixed a bug that prevented Wrecking Ball’s Piledriver from dealing falloff damage
  • Fixed a bug that allowed Wrecking Ball’s Piledriver to deal damage twice if he slid off the environment during its duration
  • Fixed a bug that allowed Wrecking Ball’s primary fire to continue working even if it was disabled in custom game

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