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Call of Duty: Infinite Warfare Update 1.06

Call of Duty: Infinite Warfare Update 1.06

Call of Duty: Infinite Warfare

General 

  • Fixes Hailstorm - Thunder not being unlocked for BO3 players.
  • Salvage refund issued to all players who crafted the Hailstorm - Thunder prior to the BO3 incentive.
  • Double XP now applies to Match Bonus, Weapon Challenges, and Challenges.
  • Fixed an issue where Camo Challenges requiring a 3-streak only required a 2-streak

Map Adjustment 

Precinct

Uplink

  • Moved start spawns on Garden side.
  • Moved goal in Garden.
  • Removed some aggressive rooftop resets around the Garden goal.
  • Removed some 15 sports on the map.

Search and Destroy

  • Moved B bombsite to under Construction.

Frost

Search and Destroy

  • Moved A bombsite towards mid-map on the cliff lane.
  • Moved Bomb pickup location closer to team spawns by Cryo.

Throwback

Uplink

  • Throwing the ball straight up doesn't result in a reset.
  • Goal near Concession adjusted slightly.

Search and Destroy

  • Moved A bombsite under the bridge at Bike Path.
  • Moved B bombsite up against Silo.

Scorch

Uplink

  • Moved ball spawn.

Search and Destroy

  • Moved B bombsite closer to Drill.
  • Moved B bombsite up against Silo.

Defender

  • Moved ball spawn.

Breakout

Uplink

  • Removed some aggressive rooftop resets around the Cell Block rooftops to allow the ball to be thrown over.

Uplink

  • Moved A bombsite to Showers.
  • Moved B bombsite to Cliff Road near Medical.

Retaliation

Search and Destroy

  • Moved A bombsite to Bridge.

Comabat Rigs 

  • Synaptic Trait Adjustments
    • Combat Burst
      • Time speed bonus remains active is 3 seconds for CWL.
    • Propulsion
      • Time before thrusters start to recharge increased slightly.
      • Time for thrusters to recharge increased significantly.
      • Changes put the trait more in line with Afterburner from BO3.
    • Rushdown
      • 2.5 second delay added to recharge time.
      • Time between dodges is now 7.5 seconds.
      • Slightly reduced speed and distance dodged.
  • FTL Trait Adjustments
    • Power Slide
      • Extra slide distance removed.

Game Modes

  • Capture the Flag
    • Exploit fixed. Will return next week.
  • Hardpoint
    • Revised Hardpoint spawn logic.

Weapon Balance

  • Mauler
    • Increased recoil on Mammoth variant.
  • R.A.W.
    • Increased hip spread.
    • Slight recoil increase.
  • Fists
    • No longer force a quick swap when in the secondary slot.
    • This allows YY'ing to feel smoother.
  • DMR-1
    • Now a 1 shot kill to the head.
  • EBR-800
    • Increased ADS recoil return speed to help with shot recovery.
  • Akimbo
    • Slight reduction in damage range.
    • Increase in hip spread scale.
  • Kendall 44
    • Increased hip spread.
  • Hornet
    • Increased hip spread.
  • Assault Rifles
    • Increased base hip spread for all Assault Rifles without special hip spread values. This includes the NV4, OSA, Type-2.
  • OSA
    • No longer has reduced hip spread relative to other Assault Rifles.
    • Inherits the new values set on Assault Rifles in this patch.
    • Increased recoil to compensate for high fire rate being used at range.
  • Kbar-32
    • Increased hip spread values. These are still lower than the base Assault Rifle hip spread keeping with the weapon's theme.
    • No longer has a reduction in recoil off the first shot.
    • Reduced 5 shot kill range.
  • Volk
    • Slight reduction in recoil. Increased 3 shot range.
  • R3K
    • Increased 3 shot kill range to help this weapon compete with other Assault Rifles.

Zonbie In Spaceland 

  • Update to kick timing.
  • MP unlocked camos from challenges are unlocked in both public and custom games in Zombies now.
  • Added player nameplates.
  • Zombies Fix for crafting stations no longer working if a player disconnected while the machine was currently crafting.

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