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DriveClub’s Microtransactions

DriveClub’s Microtransactions Allow You to “Unlock a Car Immediately”

When DriveClub releases this October on the PlayStation 4, it will include microtransactions, with Game Director Paul Rustchynsky telling IGN, “It’s been a hot topic of late inside gaming, and we’ve been very keen to take on board the feedback from gamers and make sure we don’t upset anyone. So, in DriveClub, what we’ve done is make sure that the progression system is really straightforward, really simple and gives you access to a lot of content really quickly.”

By earning FAME in DriveClub through your actions, you level up. Every time you level up, you’re given another car “without have to do anything else.” However, Rustchynsky did say there will be “a couple of shortcuts,” with the Game Director explaining the microtransactions and how they can’t be abused:

If you want to unlock a car immediately, you can pay to unlock that car straight away, but it’s not a consumable microtransaction. We don’t let people buy FAME, for example and spend lots and lots. The idea is if you want to shortcut things you can do – it’s identical to what we did in MotorStorm RC. So if you played that, you know what we’re doing here.

Rustchynsky also talked about some of the 50 cars in the final version, as well as the five countries you can race through (each country has 11 tracks, made up of point-to-point tracks, road circuits and race tracks):


  • Canada
  • Chile
  • India
  • Norway
  • United Kingdom


  • Volkswagen Golf GTI
  • Hennessey Venom GT
  • Pagani Wira
  • McLaren P1

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