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Call of Duty: Black Ops 3 Update 1.16

Call of Duty: Black Ops 3 Update 1.16 

Call of Duty: Black Ops 3

Global

  • Salvation DLC 4 Map Pack Support

Multiplayer

General

  • Addressed an issue where a user would occasionally lose menu functionality upon joining a game.
  • Addressed a lobby issue when all members of a party did not have the same maps. 
  • Switching a lobby to a CWL game mode no longer displays debug text. 
  • Addressed an issue that caused overlapping text during the Ban/Protect phase of a CWL match. 
  • New Emblem and Calling Card breadcrumbs are now behaving properly. 
  • After unlocking all Calling Cards in a Black Market set, the Featured Card will now be properly animated. 

In-Game Store:

  • CWL Champions Pack:
  • CWL Champions Pack is now available to purchase for 200 COD points.
  • Contains a unique CWL themed weapon camo.

CWL Team Packs:

  • CWL Team Packs are now available to purchase for 500 COD points.
  • Each Package contains a Calling Card and Camo for each team in that region.
  • ANZ: Excellence, nV, Orbit GG, Tainted Minds, Mindfreak
  • EU: Team Infused, Millennium, Splyce, Epsilon, Supremacy, LDLC
  • NA: Optic Gaming, Faze Clan, Rise Nation, Team Envy, Team Elevate, Cloud9

Black Market

Contracts:

  • The activation prompt for Blackjack Mercenary Contracts will now function properly.
  • Fixed a string issue in the ‘Replace Current Contract’ prompt.

Specialists

Nomad:

  • H.I.V.E – Kills with the HIVE gun will now properly count towards the “Tools of the Trade” Contract.
  • Zombies

General

  • Resolved an issue that blocked the ability to start a Public Match on some maps.
  • Addressed a theater animation issue that occurred when watching older films.
  • Fixed a bug that caused the Death Machine to show an ammo count after viewing the in-game scoreboard.

Gorod Krovi

  • Addressed an issue where players would not benefit from a Max Ammo power up if they are riding the dragon.
  • Resolved an issue where players could jump onto the Gigant Finger Trap to exploit zombie pathing.
  • Addressed a bug preventing the player from picking up a quest item inside the Groph Module, when using the Gauntlet of Siegfried.
  • Fixed a rare issue where the player would not be able to pick up a power up when a Groph Module would land between the Armory and Supply Depot.
  • Addressed a rare issue when the Game Over screen will display missing geometry behind the score board. 

Zetsubou No Shima

  • Addressed several GobbleGum issues relating to Zetsubou No Shima map features.

Shadows of Evil

  • Resolved a bug that caused the Margwa to appear incorrectly at longer distances.

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